Deeper Exploration! - Ep. 4 - Dwelvers - Let's Play
Dwelvers is a real time strategy game inspired by the old time classics 'Dungeon Keeper' and 'The Settlers'. If you enjoy this series, make sure to support the videos and enjoy the playlist: https://www.youtube.com/watch?v=Sjg4n1RH0Fw&index=1&list=PL4D232HeetQOxxVwWhU4qqw3TyemcHrCv
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Dwelvers is a real time strategy game inspired by the old time classics 'Dungeon Keeper' and 'The Settlers'. The player takes the form of an evil Dungeon Lord who needs to guide their minions in digging out paths and rooms, and claiming them for themselves, growing their dungeon. The game will be based on creating your minions and keeping them pleased in various ways. Then you will lead them into battle to defeat your enemy and claim victory! The most challenging part for the player will be creating advanced production chains so as to have enough food to keep their creatures well fed, enough weapons and armor to outfit their army as a force to be reckoned with, and of course enough beer to keep them satisfied with you as their master. A drunk minion is a happy minion! The theme of the game will have a lot of dark humor, and each creature will have its own personality, demands and fighting style; forcing the player to handle all the creatures in different ways in order to max out their potential. A happy minion is a useful minion!
The theme of Dwelvers will have a lot of dark humor, and each creature will have its own personality, demands and fighting style; forcing the player to handle all the creatures in different ways in order to max out their potential. A happy minion is a useful minion!
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The game has many different gameplay features including:
► Creature Demands - gain an understanding of the dungeon's needs
► The Dark Mother - the hivemind of the dungeon who spawns new creatures
► The Imps - The workers of the dungeon, without these guys, production would be halted
► Rooms - customizable tiles needed for industry and rest
► Constructions - Buildings that aren't room dependent like wells, doors, bridges and walls.
► Hydraulics - what kind of a dungeon would this be if we couldn't build traps!
► Spells
► Battle - Of course we can fight!
For more gameplay features in Dwelvers, visit the gameplay website: http://dwelvers.com/gameplay/
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If you are planning on buying it on Steam you should consider pre-ordering it (http://dwelvers.com/pre-order/) because right now all pre-orderers will get THREE FREE STEAM-KEYS once Dwelvers is released on steam, and that offer will expire once it goes live on Steam.
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Dwelvers also has a downloadable demo available on their IndieDB and official web pages check it out:
http://dwelvers.com/download/
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Outro created using a template from RavenProDesign.com