Deltarune Fidelity - DR Dynamic FPS mod (First technical preview)
An attempt to decouple Deltarune's game logic from the framerate. I mentioned this one a few times in a comment section or two or behind the scenes in servers, but now I actually have something to show for it.
This is "Deltarune Fidelity", a mod that right now, is simply trying to allow Deltarune to run with dynamic FPS, allowing the game to be played at any framerate.
This should also allow for very, very slow PCs to have a bit more of a chance to play the game, though "playable" is debatable if you're dropping below 30 FPS anyway.
Currently shown here is the game's chapter select menu, Ch1 intro, logo animation and file select, shown to be running decoupled from FPS by the more elaborate FPS counter. It displays target FPS and actual FPS; target FPS is generally what the vanilla game would be targeting in a given scene.
No ingame footage for now, this mod is very early in development, and I'm quite frankly not sure if this will ever go past proof of concept. Regardless, I'll try to at least get chapter 1 playable to the end and get a prototype out there, however stable it is.
If I can at least get the core mechanics of the game stable with this mod, the framework in the mod will be used for a major mod I'm currently drafting out.
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[Game Description]
Deltarune is a role-playing video game developed by Toby Fox. The player controls a teenage human, Kris, who is destined to save the world together with Susie, a monster, and Ralsei, a prince from the Dark World. During their quest to seal the "Dark Fountains" prophesied to end the world, the group meets the inhabitants of the "Dark World", some of whom try to stop them. The combat system is based on bullet hell attacks the player must dodge. Similar to Undertale, enemy encounters can be resolved peacefully or through violence.
Development of Deltarune began in 2012, three years before Fox's previous game Undertale was released. Though it shares some narrative elements with Undertale, it takes place in a different setting. Deltarune's battle system was overhauled to more closely resemble the combat of the Final Fantasy series. The first chapter of the game was released for free on October 31, 2018, for macOS and Windows; the Nintendo Switch and PlayStation 4 editions were released on February 28, 2019. The second chapter was eventually released for free on the same platforms in September 2021. More chapters are planned as a paid release, but no release date has been announced yet. The game was generally praised by critics for its soundtrack, characters, and sense of humor.
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