Demoknight's Charge is ๐˜Š๐˜–๐˜”๐˜—๐˜“๐˜๐˜Š๐˜ˆ๐˜›๐˜Œ๐˜‹

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Published on ● Video Link: https://www.youtube.com/watch?v=LlIs5GnyA_8



Team Fortress 2
Game:
Duration: 1:14:33
2,343,234 views
65,505


How do you manage to make a 1 hour video about right click? You may be surprised.

Patreon: https://www.patreon.com/SolarLight
Discord: https://discord.gg/SolarLight
Twitter: https://twitter.com/TF2SolarLight

CHAPTERS:
0:00 - Demoknight players have no life
2:45 - Basics
6:11 - Shield Bash
9:21 - Turn Control
12:48 - Grenade Charge
14:26 - Simple Strats
16:56 - Jump Charges
19:52 - Debuffs
22:19 - Water Charges
23:10 - Buffered Charges
23:59 - Charge Bhop
25:48 - Weapon Swap Tricks
27:08 - Charge Cancelling
29:05 - The Extender
31:03 - Charge Reset Bug
32:34 - Shield Bash Refill
33:57 - The 90% Rule
35:37 - Charge Stalling
37:59 - Charge Strafing
43:58 - TRIMPING
50:42 - Explosive Jump Charges
53:36 - Charge Turning Inconsistencies
59:46 - Loadout Tips
1:03:27 - Quick Fix Charges
1:04:58 - WHY?
1:11:54 - More Obscure Knowledge
1:13:22 - End and Credits

Due to the very long nature of this video, and the sheer number of facts, here are a few known mistakes I didn't manage to catch before uploading:
โ€ข Splendid Screen's bonus bash damage stat was incorrectly labelled as +80% instead of +70%
โ€ข Normal air accel cap is apparently 30 hu/s regardless of your base movement speed.
โ€ข According to the TF Wiki, Heavy apparently takes 50% less knockback, rather than 75% less.

Music list:
https://pastebin.com/7hdk3BJa

Jump charge bind:
bind PUTKEYHERE "+chargejump"
alias +chargejump "+jump; +attack2"
alias -chargejump "-jump; -attack2"

Odin's video about charge stalling:
https://youtu.be/_w2JP4m9kbQ

NotnHeavy's Turn Helper plugin (for displaying charge strafing details):
https://github.com/NotnHeavy/TF2-Turn-Helper

Since you cared enough to scroll down, may I interest you in a story?

This video will undoubtedly be the one to push me past 200k subscribers, so I want to use this opportunity to say "thank you". Not just for the support, but for being patient with how slow I am.

My slow upload schedule over the past few years can mainly be attributed to this video, or rather, what came before it. I spent a lot of time trying to make an in-depth video about the Tide Turner, TF2's most interesting weapon. But I ran into many snags. Namely, the video was too ambitious.

The goal was:
1. Make a Tide Turner weapon review
2. Include a charging/trimping tutorial (uh oh)
3. Somehow do this while keeping focus on the Tide Turner specifically (uh oh)
4. Deep dive into the history of charge turning, the exploits, etc. (uh oh)

My old PC wasn't up for the task. Constant crashes were inevitable, even after splitting the project into TEN different files.

I ended up dumping many months into something that would never get finished. While a heatwave was cooking me, I got frustrated, and started working on something else. This resulted in the controller video I uploaded around this time last year.

As if things couldn't get any worse, the fan in my GPU started dying and I used this as an excuse to finally get a new rig, in the hopes of making longer projects actually feasible. It clearly worked, but this now meant I had to move the project and all of its files to the new PC. Not very fun.

After "Demoknight TF2 RETURNS" served its role as a test for what this new PC could do, I made the difficult decision to scrap the Tide Turner video, at least for now. Instead, a more reasonable goal was set: Make a video about JUST charging, and re-use as many assets from the unfinished video as possible. It still ended up being 1 hour long. The majority of gameplay was still recorded on the new PC, because it can run the game on much higher settings. But things like "mafs with Solar" were originally intended for a Tide Turner video.

If I ever decide to revisit the idea of a Tide Turner video in the future, it will be toned down. I will do my best to restore more unused SFM assets and jokes, but with the subject of charging finally covered, I don't have to include a whole charging guide with my weapon review anymore. And to be honest, it's probably better this way, since I was able to give the charging mechanic proper justice. There's still some things unaccounted for, but I got most of it!

Evidently, I'm a perfectionist, to a fault. I only want to make videos that I would actually want to watch. I'd rather upload nothing, than upload something disappointing or lackluster. Sometimes, this means spending months on a video, only for it to get scrapped. Sometimes, it means turning those past failures into a 1 hour, visually entertaining tutorial. Sometimes, it means repurposing cut content for a short meme upload, but not often.

Thank you for watching and reading. Praise the sun. Next time, it might be about a so-called scimitar.







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Other Statistics

Team Fortress 2 Statistics For SolarLight

Currently, SolarLight has 37,912,646 views for Team Fortress 2 across 45 videos. About 5 hours worth of Team Fortress 2 videos were uploaded to his channel, roughly 99.59% of the content that SolarLight has uploaded to YouTube.