Demon Gaze II - Trailer

Demon Gaze II - Trailer

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Published on ● Video Link: https://www.youtube.com/watch?v=nlWYarRg34Q



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Demon Gaze is a dungeon crawl video game developed by Kadokawa Games and Experience Inc. for the PlayStation Vita. Released in Japan on January 24, 2013, it was published in North America and Europe by NIS America in April 2014. The game takes place thousands of years after the events of its predecessor, Students of the Round, which was created by the same developer.

In Demon Gaze, the player controls Oz, a young man that possess the power of a magic eye capable of sealing demons. The gameplay is split between venturing into dungeons and spending time at the inn where players can build relationships with non-player characters or spend the money they have earned in the dungeons. A manga adaptation for Demon Gaze illustrated by Kurono began serialisation in Dengeki Maoh in December 2013. An international version of the game was released in Japan as Demon Gaze: Global Edition on July 3, 2014.

Gameplay
The game takes place thousands of years after the events in Students of the Round. Players assume the role of the protagonist Oz, a mysterious young man with the power of a magic eye that grants him the ability to seal demons. The game allows players to create secondary characters that join him on his quest, with seven character classes and five different character races. There are 45 character illustrations altogether, which may be changed by "taking a bath". The demons in the game are part machine, and some of them can transform when they go on a rampage. After demons are defeated, the player is able to summon them to battle.

Oz journeys into the dungeons of Mislid to kill the demons and gather treasure before returning to town with his loot. Loot can then be used to pay rent at the local Dragon Princess inn or it can be spent to improve the player's party. Although battles take part in dungeons, the game's hub is set in a town where the player can rest and strengthen their party. While at the inn, players can rest or converse with the other non-player characters at the inn, including the manager Fran Pendor, who has a secret mission to offer the player. Certain conversations with non-player characters result in "heart pounding" cutscenes. Throughout the game, it is also possible to change the difficulty level, either in certain Dungeon Rooms or by talking with particular characters.

Reception
Demon Gaze currently holds a score of 70.66% at GameRankings, and 70/100 at Metacritic. Four Famitsu reviewers scored Demon Gaze 9, 9, 8 and 8 out of 10, for a total score of 34/40. The game sold 25,316 physical retail copies within the first week of release in Japan, and retail sales reached 47,993 by mid-February 2013. The game ranked as the sixth most purchased digital Vita game on the Japanese PlayStation Network in 2013. By April 2014, it was announced by Kadokawa Games that Demon Gaze shipped 180,000 copies worldwide, including both physical and download copies. A July 2014 announcement by Kadokawa later confirmed a global shipment figure of 200,000 copies.