Demon's Souls PS3 - HD Font, Subtle Soul Form, & LumaSharpen mods!

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Trying and reverting some graphics mods, also dying extremely foolishly several times during rushed and botched grinding in Tower of Latria--in Demon's Souls PS3 disc version with the emulator RPCS3, in Windows, on The Archstones private server ( https://thearchstones.com/serverinfo.html ). Blood is Off.

My Souls playlist:    • Chilled Souls: smbhax's Demon's Souls...  

0:00 - start
2:06 - Max SPURS Threads now has to be "Unlimited"
3:40 - about "Gray outline removal" mod
4:45 - "Hi-Res Font Update with Button Glyphs" mod
6:37 - "Subtle Soul Form Effect" mod
9:39 - "LumaSharpen" ReShade shader
18:01 - missing d-pad HUD icons
21:39 - partially reverted "Hi-Res Font Update with Button Glyphs" mod
27:00 - somersaulting gargoyle body (twice!)
29:44 - stupid death #1
31:58 - stupid death #2
36:00 - fully removed "Hi-Res Font Update with Button Glyphs" mod
39:54 - installed "Gray outline removal" mod on its own
44:26 - removed "Gray outline removal" mod
47:17 - installing just the two "na" font files of "HRFUwBG" mod
50:00 - fixed mod set: just "Subtle Soul Form" & 2 "HRFUwBG" font files
59:09 - notes about ReShade in RPCS3

Hadn't realized the acid spray from the worms is a) THAT gushy and damaging and b) damaging to your equipment! Man, it's just like the early levels in Angband! Acid equipment destruction everywhere! ; D

(For the below: note that you have to register an email address with nexusmods.com in order to download mods from that site.)

The one mod with which I HAVEN'T found a significant drawback yet is "Subtle Soul Form Effect" by ‪@Boczekek‬ -- https://www.nexusmods.com/demonssouls/mods/111 -- which removes the glow on the character when in soul form. It could potentially make it more confusing as to whether the character is in soul or human form, but you can still tell if you look closely or listen for footsteps.

I'm still using PART of "Hi-Res Font Update with Button Glyphs" -- https://www.nexusmods.com/demonssouls/mods/53 -- JUST the two files in font/na_english -- because in the course of this episode I found that the other parts of the mod a) add to load times and b) remove helpful button identification icons on the d-pad key in the lower right corner of the HUD.

And I ended up completely removing the "Gray outline removal" mod, which a) was--rather irritatingly--incorporated into the "Hi-Res Font Update with Button Glyphs" mod anyway, which I hadn't realized at first, and b) causes the aforementioned additional load time, seen as a twenty second black screen before the usual loading screen when warping between Archstones, for instance back and forth between the Nexus and the Fool's Idol Archstone in Tower of Latria.

I'm also using ReShade -- https://reshade.me/ , specifically the smaller version WITHOUT "full add-on support -- and its "LumaSharpen" shader (set to Strength 1.727, Limit 0.131 -- that latter setting from Boczekek's first shader pack for Demon's Souls).

ReShade has a few complications in RPCS3: a) it can occasionally cause RPCS3 to crash when closing a game and b) when installed for RPCS3, will run its shaders on every game launched from RPCS3; I get around that by setting it to use Vulkan, and setting any RPCS3 game I DON'T want being affected by it to use the other renderer, OpenGL. (I wonder if you can also target it to specific games by generating a desktop shortcut for them from RPCS3 and targeting ReShade to that? But I tend to think eh probably that wouldn't work and anyway to don't want to deal with separate shortcuts so I haven't bothered testing it.)

Oh and if you're recording/streaming your footage using the free and fairly wonderful OBS Studio like I am, another thing to be aware of when using ReShade is that its "Game Capture" mode does NOT capture ReShade's post-processing shades such as LumaSharpen; to get those in you have to use either Display Capture--which captures everything on the desktop--or Window Capture...which like Game Capture only captures the window/screen you specify, but unlike Game Capture currently is for some reason--on my desktop, at least--also capturing the mouse pointer, even with the "Cursor Capture" box unchecked. : P

10/2/24

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