Derisory Dev Log - Glass Fight

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Published on ● Video Link: https://www.youtube.com/watch?v=896USSQCWr4



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A boss fight I made for my WIP metroidvania game Derisory. Balancing this one to be fair was tricky, but after feedback from a playertester(thanks!) I was able to get it to a point where it was fair.

Also, this is the tough difficulty. I'm still deciding on what to change for casual mode(such as reducing the damage to half a heart instead of a full one). Other than a casual mode variant(shouldn't take long), fixing the dialogue, the boss fight will essentially be finished.

Development Discord: https://discord.gg/RHhgk6dT9s