Descent Vignettes Level 22
(Yeah, yeah, I missed a shield powerup...I'll admit - sometimes my memory isn't all that great.)
Guess smart missiles are lacking in this level, since there's only one. Other than that, interesting level and design...and a secret area, too (in which I discovered). It's hard if you don't know what you're doing, and...that's pretty much all I have to comment.
Anyway, in this campaign, compared to the original 27 levels of Descent 1, most of the theme involves aesthetic, complexed rooms. The layout is unlike any other level you've seen (assuming you never played The Enemy Within for Descent 2). The levels are short though, and it's called 'Vignettes' for a reason. For truly skilled pilots, this is one masterpiece that is definitely worth your time, despite the harsh challenges you'll encounter throughout certain levels.
Descent Vignettes is created by Darkflamewolf, also with the help of Pumo and Sirius.
If you want to try out the campaign for yourself, here's the link:
http://www.enspiar.com/dmdb/viewMission.php?id=207
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