Desert Kiddo LPs - Ratchet & Clank: A Crack in Time part 10
Part 10 - Time for Paradoxes!
Now that Ratchet & Azimuth have found an Obsidian Eye in Kreel Canyon, the two Lombaxes make their way over to the Korthos Sector of Polaris. Meanwhile, Lord Vorselon was being scolded by Nefarious for his failure to stop Ratchet and conduits to get rid of both him and Azimuth by employing 3 Valkryes. Back in the Great Clock, Clank and Sigmund go over to an Orientation Room where they are shown a video about what Orvus knows about the Great Clock. However, it was told that the clock is not to be used as a time machine and doing so will cause time to implode and the galaxy to rip apart. Clank is then taken to another lesson by Orvus about fixing time anomalies in Polaris as well as deflecting projectiles using the Chronosceptor. Once Clank gets the hang of this, he goes fixing time across many planets in the galaxy. What will happen next? Find out in the next part of A Crack in Time.
To be Continued...
Clank has been taken away to the centre of the Universe by the Zoni and Dr. Nefarious, Ratchet goes out to save his friend and time anomalies are appearing all over the Polaris Galaxy, but will Ratchet uncover what is going on and will the dynamic duo reunite for one last adventure? Welcome to A Crack in Time!
Ratchet & Clank: A Crack in Time (C) of Sony Computer Entertainment/Insomniac Games. All footage is recorded to show off gaming skills, critiquing and give out my opinions of this game. No copyright infringement was intended in the making of this LP.
MMXVI - Mitch McKidd Productions UK.