Design and Evaluation of Interaction Models for Multi Touch Mice

Subscribers:
344,000
Published on ● Video Link: https://www.youtube.com/watch?v=xIpF50xTqFs



Duration: 4:50
129 views
3


Adding multi-touch sensing to the surface of a mouse has the potential to substantially increase the number of interactions available to the user. However, harnessing this increased bandwidth is challenging, since the user must perform multi-touch interactions while holding the device and using it as a regular mouse. In this paper we describe the design challenges and formalize the design space of multi-touch mice interactions. From our design space categories we synthesize four interaction models which enable the use of both multi-touch and mouse interactions on the same device. We describe the results of a controlled user experiment evaluating the performance of these models in a 2D spatial manipulation task typical of touch-based interfaces and compare them to interacting directly on a multi-touch screen and with a regular mouse. We observed that our multi-touch mouse interactions were overall slower than the chosen baselines; however, techniques providing a single focus of interaction and explicit touch activation yielded better performance and higher preferences from our participants. Our results expose the difficulties in designing multitouch mice interactions and define the problem space for future research in making these devices effective.




Other Videos By Microsoft Research


2016-10-11Soap: a Pointing Device that Works in Mid-Air
2016-10-11BlueTable: Connecting Wireless Mobile Devices on Interactive Surfaces Using Vision-Based Handshaking
2016-10-11Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction
2016-10-11SurfaceFusion: Unobtrusive Tracking of Everyday Objects in Tangible User Interfaces
2016-10-11ShapeTouch: Leveraging Contact Shape on Interactive Surfaces
2016-10-11Bringing Physics to the Surface
2016-10-11Separability of Spatial Manipulations in Multi-touch Interfaces
2016-10-11Augmenting Interactive Tables with Mice & Keyboards
2016-10-11Interactions in the Air: Adding Further Depth to Interactive Tabletops
2016-10-11Simulating Grasping Behavior on an Imaging Interactive Surface
2016-10-11Design and Evaluation of Interaction Models for Multi Touch Mice
2016-10-11Pen + Touch = New Tools
2016-10-11Combining Multiple Depth Cameras and Projectors for Interactions On, Above, and Between Surfaces
2016-10-11Using a Depth Camera as a Touch Sensor
2016-10-11Data Miming: Inferring Spatial Object Descriptions from Human Gesture
2016-10-11OmniTouch: Wearable Multitouch Interaction Everywhere
2016-10-11Phone as a Pixel: Enabling Ad-hoc, Large-Scale Displays Using Mobile Devices
2016-10-07Latin American Faculty Summit 2016 - Intelligent Devices
2016-10-07Pixel based Interaction Techniques
2016-10-07InfraStructs: Fabricating Information Inside Physical Objects for Imaging in the Terahertz Region
2016-10-07A Webbased Frontend for Easy Interaction with the Inductive Programming System Igor