Design Techniques for Tomorrow's Mobile Games | GitHub 2015 Event Coverage | Unreal Engine
Building your mobile project in UE4 requires navigating certain techniques for common design considerations. In this talk, we walk you through a few of the most common needs for mobile design, from handling touch, gestures and sensor input to online leaderboards and asynchronous multiplayer. We also discuss UE4's new and upcoming graphics features, such as dynamic decals and character shadows, as well as how new technologies like Metal and Vulkan will impact mobile game development.
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Presented by: Zak Parrish, Sr. Developer Relations Tech Artist, Epic Games.
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