Project Setup, Multi-Platform Development & Analytics | GitHub 2015 Event Coverage| Unreal Engine

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In this session we discuss best practices for setting up an Unreal project for multiplatform development, as well as critical steps to take when shipping a live mobile game in today's market. Learn how to gauge and improve the health of your game using the array of tools integrated with Unreal.

Presented by: Paul Oliver, Director of Developer Support, Epic Games.
Download UE4 for free at http://www.unrealengine.com.




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