Destruction Derby 2 Gameplay - Beetle PSX HW (PGXP) | Retroarch 1.8.0
If you would like to support the Channel:
💗Donations - https://streamlabs.com/worldofgameplays1/tip
💗Subscribe - https://bit.ly/2WFDGNv
✔️Beetle PSX HW Playlist - https://bit.ly/2IgqpqQ
👾Retroarch - https://www.retroarch.com
Destruction Derby 2 Gameplay for the PlayStation(PSX/PsOne/PS1) using Beetle PSX HW with PGXP and Vulkan.
Beetle PSX HW is a port/fork of Mednafen's PSX module to the libretro API.
Retroarch Core Options:
Renderer: Hardware(Vulkan)
Software framebuffer: OFF
Adaptive Smoothing: OFF
Super sampling: OFF
MDEC YUV Chroma filter: OFF
Internal GPU Resolution: x8
Internal color depth: 32bpp
Wireframe mode: OFF
Display full VRAM: OFF
Texture filtering: nearest
PGXP Operation mode: memory only
PGXP vertex Cache: OFF
PGXP perspective correct texturing: ON
Line-to-quad hack: default
Widescreen mode hack: OFF
Frame duping: OFF
GTE Overclock: OFF
GPU rasterizer overclock: 32
Skip BIOS: ON
Dithering pattern: OFF
RetroArch 1.8.0
Beetle PSX HW 0.9.44.1 7993527
PC Specs:
CPU: Intel Core Quad CPU Q9450 2.66GHz
RAM: 4GB
GPU: NVIDIA GeForce GTX 750 Ti
OS: Windows 10
#Retroarch #pgxp #beetlepsxhw #libretro #Ps1 #Ps1Emulator #WorldofGameplays