Destruction FX | 3 | Pyro FX | Burst Source & Solver
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Published on ● Video Link: https://www.youtube.com/watch?v=-OJi-9YOY9M
LESSONS & PROJECT FILES: https://www.sidefx.com/tutorials/destruction-fx-in-sops/
The new Pyro FX workflow using the burst source and the PryoFX solver in SOPS are used to create the fire and smoke. Learn how to set up the interactive "minimal" solve and then how to refine the simulation to get the right look. The burst source is also used to transfer velocity to the house to get a better integration between the house explosion and the Pyro FX.