Detroit: Become Human Review! GOOD Story, BAD Gameplay? (PS4)

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Detroit: Become Human
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The newest narrative experience by Quantic Dream is finally here but is it really a game? Let's dive into the story, the characters, and the world of Detroit Become Human in my full review!

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Detroit: Become Human is an adventure game developed by Quantic Dream and published by Sony Interactive Entertainment for the PlayStation 4, released worldwide on 25 May 2018. The plot revolves around three androids: Kara, who escapes the factory she was made in to explore her newfound sentience; Connor, whose job it is to hunt down deviant androids; and Markus, who devotes himself to releasing the androids from servitude. They may survive or perish depending on dialogue choices that shape the story as customised by the player.

Detroit: Become Human was derived from Quantic Dream's 2012 tech demo Kara; Valorie Curry returned to reprise the title role. To research the setting, the developers visited Detroit, Michigan. Quantic Dream built a new engine to complement the game and cast hundreds of actors from Los Angeles, London and Paris before commencing the process of shooting and animation. The script took writer and director David Cage over two years to complete. Philip Sheppard, Nima Fakhrara, and John Paesano composed the score for Kara, Connor, and Markus, respectively.

Detroit: Become Human was met with generally favourable reviews from critics.

Connor is an advanced police model android tasked with hunting down androids that have deviated from their programmed behaviours.
Kara is a newly created housekeeper android who develops artificial consciousness.
Markus is a caretaker android who, after gaining consciousness, takes it upon himself to free others like him from bondage.







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