Does H1Z1: Battle Royale SUCK? (PS4) Beta Review

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The original king of Battle Royale is returning in a big way with the launch of H1Z1 on PS4. Can this compete with stuff like Fortnite and PUBG or will this flop? Find out in my full video review!

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H1Z1 is a free-to-play battle royale game developed and published by Daybreak Game Company. The game's development began after the original H1Z1 was spun off into two separate projects in early 2016: H1Z1: Just Survive and H1Z1: King of the Kill. The games were further split as separate projects in October 2017, with Just Survive dropping the H1Z1 name, and King of the Kill becoming simply H1Z1.

After three years of being in early access for Microsoft Windows, it officially released as a free-to-play game in February 2018. H1Z1 is also planned to be released for the PlayStation 4 in May 2018, and for the Xbox One at a later date.

H1Z1 is a battle royale game in which up to 150 players compete against each other in a last man standing deathmatch. Players can choose to play solo, in a duo, or in groups of five, with the goal of being the final person or final team remaining.

Players start each match by parachuting in from a random location above the map. Once they land, they must search for a way to defend themselves. This can take the form of anything from grabbing a weapon and actively hunting other players, to hiding while other players kill one another. Vehicles are placed throughout the world, allowing players to chase down opponents or make a quick getaway. Players can scavenge a variety of supplies from their surroundings, including weapons, equipment, and first aid kits. The game also features a crafting system that allows players to create makeshift tools, such as deconstructing scavenged items into functional bandages or body armor.

As the game progresses, a toxic gas cloud compresses the map, dealing damage to players who remain in it. This effectively makes the playable portion of the map smaller, so that players are eventually forced to confront one another in close quarters. The gas spreads in timed increments, dealing a greater degree of damage in the later stages of the match.







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