Dev Discussion - Blood Trail
A discussion\interview video with Caleb Pennypacker from Electrovore, one of the developers behind Blood Trail, discussing the game, the features and the gore - dynamic head damage, dynamic body mutilation and more.
As always, time stamps by question\theme are below
You can follow the game's development on Twitter:
https://twitter.com/BloodTrailGame
Join the discussion on Electrovore's official Discord channel:
https://discord.gg/zEvfYwm
Or subscribe to their Youtube channel:
https://www.youtube.com/channel/UCaNVtLL_NnCBGPj85JLsefA
Edit - the website is now live too
http://electrovoregames.com/
Timestamps by question\theme:
0:29 - Caleb's introduction
0:43 - What is Blood Trail?
0:58 - How did you get to making the game?
1:51 - What are the main features in the game?
3:01 - About melee weapons
4:09 - About the setting and the protagonist
5:16 - Will there be choices (story wise) that will have an effect on the outcome?
5:44 - Will there be an alternative control mode to play the game without a VR headset?
7:06 - Dynamic head damage
8:23 - Dynamic body mutilation
9:13 - Dismemberment?
9:46 - Regarding blunt head deformation
10:55 - Blood spilling on the environment
11:41 - Blood soaking effect
12:47 - Will blood stain whatever surface it lands on?
13:03 - Animation responses and damage model
15:52 - How to contact them to offer feedback
16:30 - Planned release date?
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