Dev Discussion - Leaden Sky

Subscribers:
72,000
Published on ● Video Link: https://www.youtube.com/watch?v=nTjLxE5MpWo



Category:
Discussion
Duration: 17:26
70,568 views
1,329


*The game has since been fully remade and gore is no longer a focus. I think it still is quite cool, you can follow the development here:
https://discord.com/invite/nFwJdE2

*You can still download and play the old versions with the gore here:
https://www.indiedb.com/games/leaden-sky/downloads

*Testing level is available only in the very first demo on IndieDb

***



A discussion\interview video with Łukasz Zagawa, the creator of Leaden Sky about the game, the setting, the characters and of course the gore.

As always, time stamps by question\theme are below

You can play the demo here:
https://www.indiedb.com/games/leaden-sky

The demos are free, but if you want to give a contribution to the dev (Lukasz Zagawa) and to support his development of the game you can do that here:
https://helghast-95.itch.io/leaden-sky-official

There's also a Discord server for discussion of the game:
https://discord.gg/WQDvRjP

Timestamps by question\theme:
0:19 - Łukasz's introduction
0:29 - What is the game about?
0:43 - Main features aside from the gore
0:57 - Introduction of the protagonist, his back story and other significant characters
2:23 - About the alien invasion that will be featured in the game
3:24 - About the graphical style of the game
3:59 - The inspiration for the graphical style of the game
4:26 - Regarding boss fights
5:11 - Inspirations for the story and several other aspects
5:41 - Regarding the horror element
6:14 - Planned locations for the full game
6:53 - Regarding the body damage responses and the chunks\remains
7:44 - About the blood spilling\environment response mechanics
8:29 - Current animation responses
9:11 - Scared\fleeing response for the enemies
10:08 - Planned enhancements for the future (mainly animation responses)
11:21 - Planned execution mechanic
12:45 - Discussing the slow obliteration mechanic, current and planned features
13:59 - About the shrapnel mechanic
14:31 - Planned melee weapons
15:04 - Planned sledgehammer responses
15:52 - Planned mechanic of setting characters on fire
16:39 - Planned date for full release

***
For all game developer interviews on the channel:
https://www.youtube.com/playlist?list=PLE8BZenM9K-B3r09JY3msk1K0UIK-5R3R

***
For direct monthly support (and rewards!):
https://www.patreon.com/RandomMadness

The channel is partnered with PC online retailer Gamesplanet. You can support Random Madness whenever you buy a game there when you go through this link:
http://bit.ly/GamesplanetRM

For a one time contribution:
https://www.paypal.me/valentinbk

Tweet me!
https://twitter.com/ValentinTheMad

Facebook
https://www.facebook.com/RandomMadnessChannel

Random Madness Steam Group
http://steamcommunity.com/groups/RandomMadnessChannel

Steam curator page
http://store.steampowered.com/curator/8462843/







Tags:
Leaden Sky
Łukasz Zagawa
dev discussion
interview
video game gore
gore effects
blood effects
brutal
indie dev
sidescroller
indie gaming