Dev Interview - Precursor (Alien Invasion Simulator)
An interview with Jan Orszulik, the developer of Precursor about the game. Time stamps by themes and questions are below.
You can follow Jan here:
https://twitter.com/JanOrszulik
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Intro music:
https://www.youtube.com/watch?v=pJPKpQrwBeQ
End screen music:
https://www.youtube.com/watch?v=RTofyEXq62k
The playlist with all of the channel's music:
https://www.youtube.com/playlist?list=PLE8BZenM9K-ApYtWLdwAZhJoM44mLfLnQ
Spotify playlist with the channel's music:
https://open.spotify.com/playlist/4C2tqInaRi8gxg7TI7gYDI
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Art store:
https://belokonenkoartworks.etsy.com
https://www.ebay.com/usr/belokonenkoartworks
Patreon:
https://www.patreon.com/RandomMadness
Discord:
https://discord.gg/uqEjkQq
Twitter
https://twitter.com/ValentinTheMad
Steam Curator:
https://store.steampowered.com/curator/8462843/
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0:00 Intro
0:27 Jan`s Introduction
0:43 Previous projects
2:05 What is Precursor
2:27 Art style, inspirations and how the game came to be
6:32 Key features and gameplay flow
14:11 About the combat
16:41 Location types in the game
17:46 Day\night cycles, weather system
19:38 Different types of environments
20:18 Resources and crafting
21:18 How humans will react to your presence & stages of the game
23:53 Destruction and how it works
40:08 Research system
41:15 Latter stages of the game
44:01 Modding the game
46:08 Release plans, demo