Precursor - Destruction Tech (Dev Interview Excerpt)
A showcase of the tech behind the building destruction in Precursor (alien invasion simulator) with the developer Jan Orszulik, for a light on performance destruction system in a pixel art game. Quite useful for game developers or for anyone interested in the "behind the scenes" of such effects.
You can follow Jan here:
https://twitter.com/JanOrszulik
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Intro music:
https://www.youtube.com/watch?v=pJPKpQrwBeQ
End screen music:
https://www.youtube.com/watch?v=RTofyEXq62k
The playlist with all of the channel's music:
https://www.youtube.com/playlist?list=PLE8BZenM9K-ApYtWLdwAZhJoM44mLfLnQ
Spotify playlist with the channel's music:
https://open.spotify.com/playlist/4C2tqInaRi8gxg7TI7gYDI
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Art store:
https://belokonenkoartworks.etsy.com
https://www.ebay.com/usr/belokonenkoartworks
Patreon:
https://www.patreon.com/RandomMadness
Discord:
https://discord.gg/uqEjkQq
Twitter
https://twitter.com/ValentinTheMad
Steam Curator:
https://store.steampowered.com/curator/8462843/