Developer Q&A Twitch Series: March 2nd, 2022
Join our community manager, Jayne, as she asks top community questions to Jorg Neumann, Head of Microsoft Flight Simulator, Sebastian Wloch, C.E.O. of Asobo Studio, and and Martial Bossard, Executive Producer at Asobo Studio.
00:00 Introductions
01:20 Jorg comments on current conflict
02:52 Follow-ups from Last Q&A
06:23 Xbox Cloud Gaming
09:52 Overview of Weather
11:14 When will we get different cloud types?
15:40 Could METAR-based weather be optional?
18:48 Will wind gusts return to Live Weather?
24:45 When will we see Live Weather have more data like aerosols, pollutants, etc.?
25:48 Update on the Dornier
28:15 What is the status of the 'Performance Degradation over Time' issue?
33:32 Can you talk about improvements to AI Traffic?
34:55 Are you aware of the shimming issues in VR?
36:50 Thoughts on shortening the time it takes to load MSFS with a large number of add-ons?
38:04 And update on revamped ground physics/handling?
46:33 AMD FSR/Fidelity FX?
47:14 Feedback Snapshot
56:58 Will the max number of engines be increased?
58:35 Mouse regression issues
01:01:08 Plans to improve ambient traffic or other things that bring the world to life?
01:02:57 Splash screen after starting the game?
01:03:57 Ability to open doors/canopies on default planes?
01:05:45 Update on Helicopters
01:11:10 Update on Shared Cockpit
01:11:26 How is the Queue for Marketplace Releases?
01:12:27 Can we have private servers?
01:13:51 Next aircraft to get the new prop upgrade?