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Gameplay:
Gameplay in Devil May Cry 4 is like previous games in the series. The player must fight through levels called "missions", occasionally solving puzzles or gathering items. Performance in a mission is graded from "D", the lowest grade, to "A" then "S", "SS", and "SSS", the highest grade. Grades are based on items used, Red Orbs gathered, time taken, and the number of Style Points accumulated. Each Style Point grade has its own tag-word. The stylish grade shows up on the side of the screen and begins at "Deadly" (D); progresses through "Carnage" (C), "Brutal" (B), and "Atomic" (A); then, advances through one last bar of grades containing the phrases "Smokin'" (S), "Smokin' Style" (SS), and lastly "Smokin' Sick Style" (SSS). Stylish combat is the focus of the game, conveyed through unbroken combos of varied attacks while avoiding damage. The player must avoid enemy attacks to continue performing combos, often by memorizing attack patterns.[2] The Devil Trigger is a super state that enables the player to become more powerful adding a slow but steady health regeneration, with increased damage done. Devil Trigger can be activated by pressing the button to trigger it when the minimum amount on the gauge is filled.[2]
Some changes introduced in Devil May Cry 4 are the presence of two playable characters, Dante and Nero, and a slight modification to the shop system. A new currency, Proud Souls, is used to buy new abilities while Red Orbs are used to buy items. Proud Souls are rewarded at the end of missions; the amount varies depending on how well the player performed. The cost of abilities increases with the purchase of other abilities, though all abilities can be sold back for their original price.[2]
Plot:
In the Special Edition prelude, set before the events of Devil May Cry 3, Vergil arrives in Fortuna, searching for information about his father Sparda. In his ending cutscene, Vergil leaves Fortuna vowing that one day, they will all know the true power of a Son of Sparda.
In Devil May Cry 4, we are introduced to Nero, a young demon hunter who lives on the isolated island of Fortuna. Nero is a member of the Order of the Sword: a religious sect of knights who worship the Legendary Dark Knight Sparda as a God, though Nero does not share the Order's beliefs, and remains an outsider.
At the beginning of the game, Dante arrives, and murders The Order's leader, the High Priest Sanctus, in front of the entire congregation. At the same time, an army of demons invade the city, putting everyone, including Nero's love interest Kyrie, in danger. Tasked with stopping Dante by Kyrie's brother Credo,[7] the Captain of the Holy Knights, Nero's journey leads him to discover that he is in fact a descendent of Sparda himself, and Dante is not his enemy.[8]
Developer: Capcom
Publisher: Capcom
Release: January 31, 2008
Genre: Action-adventure, hack and slash, third-person shooter
Platforms: PlayStation 4, Xbox One, Microsoft Windows and Mobile
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