Devil May Cry 4 (SE) - Walkthrough | LongPlay - Part 11

Devil May Cry 4 (SE) - Walkthrough | LongPlay - Part 11

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Duration: 22:35
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-- Welcome back to my walkthrough of arguably of of the best Hack and Slash / Action games ever, Devil May Cry 4 --

- All the footage is recorded and edited by me and is for educational purposes.
- Please Note: I am not trying to go for high mission rankings, I am just trying to do a clean walkthrough of the main game re-learn some of the stylish combos, if I take too many hits I often then restart the mission which then kills your end of mission ranking.
- The Missions are in chronological order however as mentioned earlier, the red orb count may differ at parts. I am also super rusty at this game so please bear with me.
- God I love this game and the controls, it feels so smooth and effortless.
- We go back through the castle, we are introduced to a new electric enemy (lots of shotgun use for them)
- Loving Gilgamesh and the massive uppercut damage, we also fight Dagon whos is the exact boss fight again, nearly easier with Dante and Gilgamesh
- Thanks for watching :)

-- PART 11 INCLUDES --
Mission 15: Fortuna Castle


Game Info (Wiki)
Devil May Cry 4[a] is a hack and slash action-adventure game developed and published by Capcom in 2008 for the PlayStation 3, Xbox 360 and Microsoft Windows platforms. It is the fourth installment in the Devil May Cry series and is written by Bingo Morihashi and directed by Hideaki Itsuno. The story follows Nero, a teenager possessing demonic powers who is on a mission to stop the series' main character, Dante, after he assassinates the leader of the Order of the Sword. The player assumes the role of both Nero and Dante as they fight enemies using their demonic powers and a variety of weapons.

Devil May Cry 4 is the first entry in the series to be released simultaneously for multiple consoles. During its development, Capcom focused on each version achieving the same visual quality using the MT Framework game engine. Around eighty people formed the team that created the game. Nero was introduced to attract new gamers. Dante's popularity with gamers proved challenging because the developers needed to use him as a supporting character in the story.

Critical reception to Devil May Cry 4 was positive. It was praised for its challenging difficulty, its visuals and Nero's characterization as a new protagonist. However, it was criticized for its backtracking in Dante's stages and a troublesome camera. The game sold over three million units worldwide, becoming the series' best-selling title. Bingo Morihashi adapted it into a two-volume light novel.

It was released on iOS as Devil May Cry 4: Refrain in February 2011. A remastered version of the game was released in June 2015 as Devil May Cry 4: Special Edition which adds both English and Japanese voice tracks, improved visual effects and textures, in-game re-balancing, additional costumes, and three bonus playable characters: Vergil, Lady and Trish.







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