Devs Speak on e1.4.1 Truce Problems & Constant Wars (New System...) - Mount & Blade II: Bannerlord

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Mount & Blade II: Bannerlord
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Updated e1.4.1 Workshop Method - https://youtu.be/cqZjil3d9PM
FULL SCRIPT:
Developers speaking on new changes in development and coming soon:

Someone on Reddit made a post highlighting what developers of the game
said on their forum, i read through it and i am hear to give my summary
and thoughts of what was said.

Link to original reddit post - https://bit.ly/3gcmU3y

Here we go:

- Peace cooldown being removed in 1.4.1

Devs state that there was a divide when it came to making the decision to
remove the truce system for one patch or wait until they had a fix and
replace the past truce period for a whole new system.

Also stated that playing on 1.3 would be a lot safer until the new patch if
you want more stable gameplay with less wars.
I have a video on how to change beta patches back,
link below - https://youtu.be/7G4KvZQeLcs

Also devs stated that the new truce system will be a payment oriented
system in which the winning faction will be paid daily from the losing
faction. This will in turn make the bigger faction less likely to attack
because they will lose their daily payment.

Also devs stated that these changes are currently being made and can take
up to a week to finish, but then will take a little bit longer to release.
Expect it around the next 2 patches in my opinion.

- Concerns on snowballing with new payment truce system

Devs state that is definitely possible, but it will still be a good step in
the right direction in terms of a good in depth truce system. The original
system was all based on random probability and the new system will be a step
at a more complex diplomacy.

Will be a lot of economical and truce updates after this new system is
implemented.

- Insane amount of wars in 1.4.1

Devs stated and also gave us two different graphs showcasing the number
of concurrent wars between the kingdoms.

Forum post with graphs link - https://bit.ly/2zUR0bh

As you can see in 1.3 there was an average of 4 concurrent wars(Each
kingdom is fighting one other kingdom) and in 1.4 the average was
11 concurrent wars (Each kingdom is fighting about 4 other kingdoms)

Devs also stated that economic, snowballing and other problems are
caused by this constant war in 1.4.1 so if you play on this patch,
expect those side effects until the new truce system is implemented.


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