DFFOO GL (Act 3 Chapter 1 Pt.2 1-41 One Hundred Footfalls LUFENIA) Arciela LD, Kuja BT, Penelo LD
Diabolos summon, Onion Knight BT friend
Note: All 3 characters are EX+3LB with their bloom passives and their enhancement boards. Arciela has her LD and the following spheres - Papalymo (RF), her own, and Seymour (RF). Kuja has his BT, his LD, his HG armor, and the following spheres - his own, Papalymo (RF) and Sazh (RF). Penelo has her LD and the following sphere - her own, Maria (RF) and Wakka (RF).
Calls: Penelo (Hope LD), Arciela (Ramza LD)
Wave 1: Tunnelers x2 (completed on turn 70)
Score: 1008k
Refer to the following boss guide at Dissidiainfo.com
https://dissidiainfo.com/2021/03/11/two-moons-waxing-story-act3-ch1-pt2/
LUFENIA Orb
The orb will initiate once its countdown once the boss HP reaches 79% (at orb counter of 20) and reach resumed when the boss's HP at 49% (at orb counter of 10). Cleansing a debuff will increase the orb counter by 20 (the orb counter is capped at 25). Debuff cleansers such as Ceodore, Balthier, Penelo, etc. will help to manage the orb. Budget options like Yuffie, Yuna, and Cyan will also work if you use them in workable team comps.
Boss key mechanics:-
Recast ability: Megaquake - AOE BRV+HP. Guarantee hit. Ignore HP damage immunity. It will dispel the lefthand most buff and inflict a framed debuff - Centipoison (5T). If the character with the Centipoison debuff is hit by another Megaquake, it will gain stacks up to 3. The poison effect becomes more harmful as it gains stacks - I (5%), II (25%), III (50%) of the units' max HP. So Cleanse them before they reach 3. One of the Tunnelers will have a recast gauge ready at the start of the battle. The boss also buffs itself when the stack reaches III so it is advisable not to let it reaches 3 stacks at all costs.
The boss is quite HP trigger happy. It does a lot of HP attacks - Stab and Charged Blast (ST BRV+HP inflict 5T Akusala (HP poison) are its main attacks.
Charging Power
When they reach 79% HP and 49%, you will see a prompt "Charging Power" and blue molecules forming at the base of the boss. They cleanse all debuffs. They will gain 90% weapon resistance and you need to use elemental enchant/imperil (boss absorbs Earth and Thunder) to shave the BRV or gravity atatcks. So using Holy and Ice elemental attacks or instant break abilities are great for handling this. They will follow up with Reaper+ (double AOE BRV+HP). To ensure your party is not broken to minimize the HP damage. The weapon resistance will be dispelled when they are hit an elemental weakness attack or they use Reaper+
Absorbing power from the earth
This condition will occur at 59% HP and 19% HP threshold. They do massive BRV gain (around 60k) and delay a turn for themselves. Make sure you break them or they will use Tail Cutter+ (which is a single target critical BRV+HP and it dispels all buffs (framed included)
Fight timeline cheatsheet:
a) At battle start: 🔮1st Lufenia orb appears (20 count)
b) 79% Storing Power: 🔮1st Lufenia orb disappears, both bosses cleanse all debuffs and delay themselves, gain 28k BRV, 90% resistance to all weapon types for 1 turn; next attack will be Reaper+
c) 59%: Both will self delay, gain BIG BRV (56k) and must be broken or will use Tail Cutter+ the next turn.
d) 49%: Storing Power: 🔮2nd Lufenia orb appears (10 count), inflicts :debuff_generic: 8T ATK Down on a random character, both bosses delay themselves and cleanse all debuffs, gain 30k BRV and 90% resistance to all weapon types for 1 turn; next attack will be Reaper+
e) 19%: Both will self delay, gain BIG BRV (60k) and must be broken or will use Tail Cutter+ the next turn.
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