DFFOO GL (The Power of Action CHAOS) Basch LD, Rinoa, Fujin

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Alexander summon, Amidatelion LD friend

Note: All 3 characters are EX+3LB with their bloom passives. Basch and Rinoa have their enhancement boards. Basch has his LD and the following spheres - his own and Lenna (RF). Rinoa has the following spheres - her own, Rem's, and Freya's. Fujin has her sphere equipped.

Wave 1: Commander Beast, Worker Beast x2 (completed on turn 25)
Wave 2: ESP Doll, Mini ESP Doll x2 (completed on turn 93)

Score: 1,004k

- Basch is there to tank the damage from the boss which allows the ladies to do whatever they could to win the battle. I have him use his S1 first. Before the Knight Shield expired, I have him use his LD.
- The boss strongly resists magic. So I have bought Fujin for the enchanting Rinoa. It is an added advantage that she is synergy and the boss' nature weakness against Wind. The launches will help o overcome the score requirement as well.
- I have used Alexander summon is for the 6 framed buff that Basch needs to block the Stop debuff (which freezes EX gauge).
- Amidateion LD friend 4 framed debuffs combined with Basch' Lock and Fujin framed debuff will ensure that boss is unable to buff themselves.
- The turn count is quite tight. But Rinoa should get her rework and LD soon...

Notes on the battles:-

Commander Beast, Worker Beast x2
Unlike the one that we face in Abyss Perfectum 3rd Sub 2 Pt.4, This Commander Beast has no BRV gain prevention aura. Try to finish all 3 at the same time. The Worker Beast has around 1/2 of the Commander Beast's HP so focus on your main damage on the main wolf. When they are dead, try to kill the Commander Beast before it uses Assemble, or else it will hurt your turn count. Make use of Noctis' turn manipulation or Fujin launches or AA to delay the boss. Save the LD for the boss fight. Make sure that Noctis' HP is maxed entering into the boss wave for his c50 passive to be active.

ESP Doll, Mini ESP Doll x2
- The Mini Dolls may look similar but their moveset is actually different. The one that emits the red aura (Doll (ATK)) does more offense attacks while the one emitting the green (Doll (Support)) provide support for their party. Watch out for HP attacks (Laser, Rush Knuckle and Augur Blaster) from the Red one and use debuff to push off buffs cast by the one emitting the green. It is better to destroy the one that is emitting the red aura if you are using a tank here. The red one can inflict 1T Stop debuff (prevent EX recast gauge refill)

- The main boss has recast ability - Lapis Circle (BRV gain, AOE BRV+HP), which charges around 3-4 actions. It can use Cast/+ (BRV, high turn rate), Cast Blaster/+ (AOE, delays target upon break) and Server Stop/+ (BRV, inflict 1T Stop (prevent EX recast refill))

- The main boss can pull its minion to follow up its turn with attack (similar to Ignis' Overwhelm EX) ability. It can be dangerous if your tank's HP is reaching a critical threshold.

- It is advisable to kill the main boss first or it will use the support auras - Attack Power (if Doll (Attack) is killed, Support Power (if Doll (Support) is killed) and Analysis Complete (if both mini Dolls are destroyed)




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Tags:
DFFOO GL
Dissidia Final Fantasy Opera Omnia
Nine CHAOS
The Power of Action CHAOS



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