The Orb condition here is pretty simple, it goes up a number each time you take a turn, but goes down by 5 each time the enemy takes a turn, with a max of 8. So you can't let the enemy take more than a single turn in a row unless you wanna get nuked. This means off-turn isn't really doable here...
...unless you're a pair of dragoons who never skip leg day, that is.
Nothing too crazy to contend with here. The HP heal aura is dispelled by attacking with the same character twice in a row. Which is easy with either Freya or Kain's LD, but there is a catch in that off-turn attacks cancel that out. So I aimed to hit the thresholds when both characters were on the ground and dispelled the aura with instant turn LDs. This meant this was always going to be a double Force Time run since I need to do this twice, but it was smooth sailing otherwise.
I brought Raines LDCA in case I needed to pull Freya forward to get her back in the air before an Orb going off or something, but ended up avoiding that situation organically in the final run.
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