Diablo 4 vs Diablo 3: New Features & How AI, Procedural Generation Could Elevate Diablo!

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Published on ● Video Link: https://www.youtube.com/watch?v=iFnjbHVsIH8



Diablo III
Game:
Diablo III (2012)
Duration: 20:51
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1


Discover the key differences between Diablo 4 and Diablo 3 and other Diablo games. Why with the key differences like darker theme, open world design, talent tree, trading restrictions, new class and comeback class, and new skill system that set Diablo IV apart, it still feel kind of the same.

With combat that feels reactive and stratigically fun, with new inventory changes, no pay-to-win microtransactions, and other unique features, Diablo 4 could have been way better. Find out why AI and procedural generation can make a HUGE difference in Diablo future games. and the potential of procedural generated content for an unparalleled gaming experience.

Although I enjoyed Diablo IV beta, I am hoping for a new ARPG Diablo-like game to come that will take the genre into a whole new level, rather than waiting 10 more years for something that feels completely fresh and exciting. Each new Diablo game (the big installments) is released every 10 years or so, I have feeling that the features I really want to see, I'll see first in other Diablo-like games and not the original one.

What AI & Procedural generation can bring (a few examples):

- Make the world feel ALIVE AND CONTINUOLSY CHANGING!
- Make enemies adapt to the world and players' action
- NPCs make physical changes to the world (e.g. creating camps, barriers)
- Enemies grouping up together to for alliances against players. Ever evolving NPC enemies
- Partially procedural generated gear and weapon drops to make players feel unique while still keeping a good balance and commanlity and procedural generation attributes
- Procedural generated World events that affect the typography of the world (can be server specific, each one has its own unique story to tell)
- and so much more..

0:00 Intro
00:37 Diablo 4 vs Diablo 3: Key Changes
00:44 Darker Atmosphere
00:55 Open World Design
01:12 Talent Trees
01:24 Trading Limits
02:53 Skill System Revamp
03:05 New & Returning Classes
03:21 Mature Storytelling
03:35 Hybrid Class Options
04:00 Additional Insights
04:56 Combat Mechanics
06:48 Inventory Updates
06:59 No Pay-to-Win
08:16 Unique Features
08:41 Wishlist for Future Diablo
08:53 Enhanced Visuals
09:37 Class-specific Depth
10:43 AI & Procedural Generation
19:28 Conclusion

Disclaimer: Diablo IV Beta gameplay footage shown, final gameplay may vary.

#Diablo4 #AI #proceduralgeneration




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Tags:
Diablo IV differences
Diablo 4 vs Diablo 3
open world design
talent tree
trading restrictions
new skill system
hybrid classes
procedural generation
Diablo IV AI
Diablo 4 features
D4
D3
Diablo III
Diablo 3
D4 vs D3