DICE 2012 - Profile of IGC Finalist SYMPHONY
At this week's DICE Summit in Las Vegas, the 3rd annual Indie Game Challenge took place. We decided to profile some of the games selected as finalists, starting with SYMPHONY, from Empty Clip Studios.
SYMPHONY is a shooter that bases it's action, enemies and weapon upgrades on the music you select for each level. That music can be anything you happen to possess. It could be anything, from your favorite track of your favorite album, to a simple recording of your nephew singing a song.
In this playthrough of a level (the track used one that the studio came up with), Matt Shores gives us a play-by-play of what's occurring as his colleague Francois Bertrand as at the controls. Look out for a interview with both of them about this game and its development, in the very near future.
--Links --
http://www.symphonygame.com
http://indiegamechallenge.com/2012-finalists/symphony/
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