Dice and Dragons - Kickstarter Value or Excess featuring Witcher Old World
What up Gamers! Today we welcome special guests Rob and Anna - Maria from Meeple Dungeon and once again the amazing Ryan from The Card Board Conjecture Podcast and member of the Bridge City Boardgamers as we discuss Kickstarter Excess or Value when it comes to The Witcher Old World by Go On Board Games. Below are time stamps to help you navigate the video followed by links to our special guests content then a description of Marvel United.
Time Stamps
0:00 Start
0:11 Introduction
4:08 Meet The Meeple Dungeon
15:00 The Witcher the Old World where do we stand?
17:06 Core Pledge Excess or Value
32:53 Add-Ons Excess or Value
37:53 Red Flags
50:15 To Back or Not to Back
1:00:36 Outro
The Meeple Dungeon
https://www.youtube.com/channel/UCzS-fB7m1WWZwy13j_QvmRQ
https://twitter.com/MeepleDungeon
Cardboard Conjecture
https://cardboardconjecture.podbean.com/
https://podcasts.apple.com/ca/podcast/cardboard-conjecture/id1361867673
https://www.youtube.com/channel/UCTybXckd_LRimYKAn079oKw
In The Witcher: Old World, you become a witcher — a professional monster slayer — and immerse yourself in the legendary universe of The Witcher franchise.
Set years before the saga of Geralt of Rivia, The Witcher: Old World explores a time when monsters roamed the Continent in greater numbers, creating a constant peril that required the attention of expertly trained monster slayers, known as witchers. Five competing schools trained their adepts through brutal regimes, and once fully prepared, these now-recognized witchers set off to explore the land, seeking trouble and adventures and helping others for coin.
In this competitive adventure board game, 2-5 players travel across a vast map, embarking on masterfully penned quests, encountering and making ambiguous moral choices, fighting monsters — and sometimes brawling with other witchers to defend their school's honor!
The game lets players construct their own unique decks of cards by choosing from a wide range of abilities: attacks, dodges, and witcher combat magic — known as "signs". Through card synergy, players aim to achieve powerful combos as they utilize their witcher school's hallmark abilities to their full potential. Quests, battles, and even dice poker allow each player to earn money, obtain new items, and train their skills.
The first player to acquire 4-6 trophies, with the number being set at the start of play, wins the game instantly. You can obtain trophies by killing monsters, instigating and winning chaotic tavern brawls against another witcher, training attributes to their highest level, and resolving certain quests throughout their adventure.
The game will include a Solo Mode that will allow for a solitaire adventure on the Continent.
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