Diecast 348: E3 Hangover
Listen to all the Diecast episodes with Shamus Young in here: https://www.shamusyoung.com/twentysidedtale/?cat=287
Show Notes
00:00 Yard work?
01:17 E3 Wrap-up
02:44 Outer Worlds 2 trailer
03:45 Steam NEXT Fest: Game Demos????
05:17 They Always Run
09:48 Road 96
14:03 Lifeslide
14:32 Nuke Zone
15:24 Industria
18:42 Minecraft Dungeons
21:58 Minecraft Update
23:12 Dorf Romantik is amazing!
25:52 Hardspace: Shipbreaker
37:47 Mailbag: Culture Blind
49:36 Mailbag: Bethesda Quest Mods
54:15 Mailbag: Virtual Consoles
1:02:37 Mailbag: Sticking with Bad Games
1:09:36 Wrapping up
1:09:47 Ending Music
Culture Blind
Dear Diecast,
An interesting reason that some people have unique perspectives on games may be that they were hidden behind a "culture blind". They were unaware and thus unaffected by the reaction by peers, media, and marketers to the product. They have a self-formed opinion.
In 2011 I was immersed into World of Warcraft so completely that I had no awareness of the wider gaming community. I didn't know that Mass Effect 2 existed, the Wii U was a touch screen peripheral for the Wii (though this misconception was wider spread), Skyrim brushed against my awareness, and I didn't know about Dragon Age 2.
When I got around to playing Dragon Age 2 in 2014 I adored it. My two complaints were the consolized combat system which removed the companion tactics queue and the cave aesthetic which got a bit old.
My perspective formed without preconceptions due to my WoW culture blind. When I now read reviews of 2011-2013 games I more often than usual strongly disagree with points made. It makes me think that there is an immense effect exerted upon us by culture and that this effect informs our opinions more than we realize.
Do you have games that you played with minimal preconceptions? How do you think marketing, peers, and reviews alter our opinions?
-Chris P.
Bethesda Quest Mods
Dear Diecast
Speaking of Bethesda games, have you guys ever tried out Skyrim and Fallout quest mods? If so, which have you played and which was your favorite?
From Donkey
Virtual Consoles and Sticking with Bad Games
Hi guys,
While it was no fun for 13Window, erm I mean Shamus to be in the hospital, special shoutout to Paul for the Shamusless diecast ; it was fun & refreshing hearing all your memories about gaming with your SO, made me reminisce about mine :)
- in the last diecast someone mentioned programming for dead consoles ; it made me think, have you tried virtual consoles such as Pico8, and what's your thoughts on that? I plan on trying it out, because the "philosophy" of having a set of hard limitations... seems kinda... I'd say creatively interesting.
- Why do you think, a few years ago (I'd say mid-90's cause i was young and naive), there's this impression that we (at least, I) bought less games, but played them to death, even not very good games ? and I remember having a good time even if I knew it wasn't great. I propose a few theories : less games availables, or media was still evolving (we didn't knew better), or we were less spoiled so less demanding, or is it rose-tinted nostalgia blurring our vision ?
Take care everyone !
Cheers
Earlack
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