Different Audio Based On Velocity | Falling Wind SFX - Unreal Engine 4 Tutorial

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Hey guys, in today's video, I'm going to be showing you how to create a system in which you can play a SFX based on the players speed. For example, playing a wind SFX when the player is falling fast enough.

Wind SFX: https://freesound.org/people/emptysound/sounds/205981/
Hard Fall Landing Tutorial: https://youtu.be/-__BWLT37uk

#Ue4 #UnrealEngine4 #Ue4Tutorial
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00:00 - Intro
00:30 - Overview
01:36 - Tutorial
11:31 - Final Overview
11:34 - Outro
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