Difficulty in Video Games: Modal Difficulty
Modal Difficulty in video games.
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It's going be a long ramble about concepts of game design, level design, templates for games' difficult, modal difficulty and organic difficulty.
X-Com 2 is a turn based, strategy game by Firaxis on the PC. Due to it's difficulty mechanics I decided to take this chance to revisit the discussion of Modal Difficulty in video games, both theoretically and in X-Com 2 itself. Taking a look at concepts of organic difficulty to reference what modal difficulty is and how X-Com 2's implementation of modal difficulty within each difficulty slider is very confusing to me.
Today's OST:
Dragon's Crown music - 13- Meet Tiki and Mermaid
Dragon's Crown music - 04- Town
Muramasa- The Demon Blade OST - Losing Consciousness B
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