Dino Crisis - First Playthrough - Part 5
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Streamed in August 2022.
Played on PS3.
Loaded in at 03:24
Codes for stabilizer parts 1:05:16
Assembling parts 1:14:45
Extra initializers and stabilizers 1:32:50
Underground heliport 1:34:50
Gale/ Gail cutscene(s) 1:48:12
T-Rex final battle 1:56:05
Dino Crisis is a survival horror video game developed and published by Capcom originally for the PlayStation console in 1999. It is the first installment in the Dino Crisis series and was developed by the same team behind Capcom's Resident Evil series, including director Shinji Mikami, and shares many similarities with it. The story follows Regina, a special operations agent sent with a team to investigate a secluded island research facility. Finding the place overrun with dinosaurs, Regina must fight through the facility to discover its secrets and ultimately escape alive with her team.
Dino Crisis features survival horror gameplay that is very similar to Capcom's early Resident Evil titles. Regina can walk, run, turn, backpedal, push and climb objects, and perform a 180-degree turn. A map is available which will show Regina's location, destination, save points, and locked doors. Save points are rooms which will prompt the player to save upon exiting them. Some doors are locked by a D.D.K. (digital disk key) device. To open these doors, the player will need both a code disc and input disc which can then be used to decipher a code and unlock the door. There are also force fields of red beams throughout the complex which can be activated to block access to intruders.
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