Dirty Bomb Trick Jump | CHAPEL TRICK JUMPS TUTORIAL! (Part 1)
►Hey guys, so today in Dirty Bomb we will be going over some useful trick jumps in Chapel that will help you move about this map more tactically!
*EDIT: Jump #1 is actually a bit more tricky with high speed mercs like proxy/sparks. With these mercs, I would recommend not getting a running start at all, and time the spam jumps at the PEAK of the first wall jump. Timing of moving the mouse to change trajectory is also crucial, and will take a little bit of time to master.
►If you guys are interested in how to set up an empty server:
type into console command:
switchlevel XXX
replace XXX with
Map codes:
OBJ_Trainyard
OBJ_Bridge
OBJ_Victoria This is Terminal
OBJ_WhiteChapel This is Chapel
OBJ_CanaryWharf This is Underground
OBJ_Map_6 This is the Dome (new map!!)
https://youtu.be/SD2mjgihkp8
►I'm a little hesitant to call these jumps "Advanced" in the title as I know a handful of folks out there already know them and would call the title misleading, despite the fact that these jumps may very well BE "advanced" for many players out there (they were for me, anyways ^^)
►Anyways I hope you guys found this video helpful. Should I do more of these tutorials? What do you guys think? If you have more jumps you want me to go over for the next video, let me know!
►MUSIC:
Music used: Electroids by Jens Kiilstofte https://machinimasound.com/music/electroids/
Licensed under Creative Commons Attribution 4.0 International (http://creativecommons.org/licenses/by/4.0/)
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