Disgaea 4 (JP) / 魔界戦記ディスガイア4 - DLC Character Skills, Round 6 + Deploy Bug
Released 9/29/2011
Round 6 does NOT include Petta and Pirate Trial.
Round 6 - Medic/Orderly and Necromancer generic classes designed by Noizi Ito and Kouhaku Kuroboshi.
Four new weapon skills.
DLC Ship - Warship Iwashi (Sardine)
DLC Map - Laharl's Castle
DLC BGMs:
Itermission (Medic)
Makai Fusion (Medic)
Demons Party (Necromancer)
Darkness Darkness (Necromancer)
Welcome to the Overlord's Castle (Laharl's Castle)
Naked Requiem ~Kareoke Version (Warship Iwashi)
Evilities:
=Medic/Orderly=
Innate - Recover 5% HP/SP for base panel allies every turn.
1 - Cure adjacent allies' status alignments at the end of the turn.
2 - Poison adjacent enemies at the end of the turn.
3 - Adds a new command to instantly transport an ally to the base panel.
=Necromancer=
Innate - Defeated enemies become ally zombies
1 - Become a zombie yourself during deathblow
2 - Increase stats by 5% x number of zombies on the map
3 - Zombified units will reward EXP and mana
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About the Deploy Bug:
Medic's transport command can instantly teleport allies back to base. By holding thief-created barrel/crate and using transport, players can increase the deployment limit.
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