Dishonored "Vanished" Achievement Walkthrough (Very Hard)

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Published on ● Video Link: https://www.youtube.com/watch?v=OjUm4VNdwCc



Dishonored
Game:
Dishonored (2012)
Category:
Walkthrough
Duration: 8:03
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1


(Apologies if the movie is quiet! I have no idea why!)

No clue why the random lag happens. It's annoying, I know.

Got the game during Autumn sale, was better than I had hoped. Not really GOTY material (my opinion) but still a fun game.

To unlock this achievement, you must escape from Coldridge Prison and the sewers that follows without ever being spotted. I think killing enemies are OK, but I always went pacifist when breaking out, so don't take my word for it.

So in other words, pass chapter 2 without ever being spotted (possibly without killing). From that you escape from your cell, to the point you meet Samuel, you must retain a Ghost rating. KO'd bodies may be found. Not sure on dead bodies as I never cared to try it out.

At the start of the movie, I run to generate some noise. This'll result in 1 of 3 possible outcomes:
NO DETECTION: Middle outcome, as 2 guards will talk and takes quite a bit of time. I can KO the closest guard, but I have to wait for the other 2 to turn around so I can advance. Not ideal, but not really a problem. Just makes the movie longer than it has to be. While I could possibly sneak past them, I find they spot me too often to be wanting to try this.

SLIGHT DETECTION: Best outcome. The guards won't talk, but I have limited time to pull of the jump. I reset if I failed it on the first try anyway, so it's fine.

MEDIUM DETECTION: Worst outcome. If you get this, just hit the reset button (unless you're willing to wait for quite some time as the closest guard takes forever to turn around. You'll probably not KO him before the other two guards spots you, however, so a reset is better).

While possible to get full detection, for this achievement, hit 'load save' if that happens. You do NOT want that. At all.

Near the start of the mission (after I KO the first guard), I jump on a nearby platform, then onto a speaker. This is to quickly jump on the walkway and the reason I generated the noise to begin with.

I save a total of 3 times during this movie:
First time is when I get to the patrolling guard as I need to KO him without being spotted, thus my weird hiding spot. This is also to save me some sanity (as the jump at the very beginning of the movie was very taxing on my nerves).

The second time I save is after I open the door. I need to KO a guard without the other guard spotting me. Not really done for sanity, but due to how annoying the first guard I needed to KO was, I saved here anyway.

Third and final time I save is in the sewers. That's just so that in case the rats murders me, I can just reload the save.

The sewers are without a doubt the easiest part of the chapter, with 99% of the prison just being a pain in the ass.

The reason I stand so near the blast is because I attempt to jump on the bridge but... WELL I FAILED. OH WELL.
I simply drop into the water and swim away instead (which is basically how I do it anyway).

The only reason I did this on Very Hard was because I can, basically (and to prove it possible). I advice you do this on Easy, but really, it's up to you.

I might at some point upload the location of all Sokolov's Paintings, but we'll see (note: that playthrough will be done on Easy because fuck it).

Also, the text is purple and bold at one point because I couldn't find any color that would make it easy to read so I just picked a random one and made the text bold.

(OBS, I was *not* attempting to stream during the recording of this movie - stop claiming that...)

For those curious: this easily took me over 50 attempts, the jump at the start being the main cause for my resets (either I'd not jump, or I'd jump too soon... I had 6 successful attempts with that stupid jump. Also, I sometimes Corvo wouldn't run when I attempted the jump, thus not providing me with the momentum needed). The jump is done solely to cut down on time.

If you want to avoid the jump, do this in room 1:
KO the closest guard and throw him into the hallway you came from. KO the other guard (non-patrolling one) while he's got his back turned to you. Dump him and hide. Wait until the third guard is walking back. KO him, grab whatever items you want, climb up, grab more items (if you want), grab the key from the nearby guard - KO if you want - and open the door.

Note: I don't run once I reach the walkway because if I do, a guard will spawn out of nowhere on the other side of the door, causing a reset.







Tags:
Dishonored
Vanished
Achievement
Walkthrough



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