Distant Gunshot Sound Design Tutorial | Video Game Sound Design

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Published on ● Video Link: https://www.youtube.com/watch?v=N6Trx9a3Tks



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Tutorial
Duration: 5:29
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In this distant gunshot sound design tutorial, I will demonstrate how to create distant gun sounds using your own samples without having to go out and record real live weapons.

There are 2 elements you'll need to effectively design distant gunshots from scratch: the gunshot AND a gunshot tail.

Sound Designer's Starter Pack (free): https://daviddumaisaudio.com/starterpack

Tools used in this video (May Contain Affiliate Links):

KHS Haas: https://www.daviddumaisaudio.com/khsfree
Neutron: https://www.daviddumaisaudio.com/neutron-pb
Reaktor: https://www.daviddumaisaudio.com/reaktor
Whoosh: https://www.daviddumaisaudio.com/whoosh

00:00 - Intro
00:36 - The 2 sounds you need to create a distant gunshot
04:32 - Another way to create distant gunshots

Thanks for watching!

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About David Dumais Audio

David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.

The David Dumais Audio YouTube Channel contains some of David’s best advice, strategies, concepts, and philosophies which he has effectively used to help hundreds of game developers realize their goals. This channel is designed to help the beginner as well as the professional continually improve their skills and challenge their creative process.







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