When we ask this question we are of course referencing the 2 latest games that Larian has made: DoS and Dos II. What separated Divinity from the pack and made it one of the most popular RPGs of all time?
Is it the unique art style of the game that is built in their own in house engine? Is it the humorous dialogue that makes the game less serious in tone than some other RPGs? Is it the environmental interaction that hasn’t been seen before in gaming? Is it a return to party-based gaming where you control a group rather than one character? What sets them apart from other games and what if you saw in other games would you say “hey, that’s a Divinity thing!”?
Divinity: Original Sin II Statistics For Fextralife
At this time, Fextralife has 27,849,014 views for Divinity: Original Sin II spread across 82 videos. The game makes up over 1 day of published video on his channel, or 4.19% of the total watchable video for Divinity: Original Sin II on Fextralife's YouTube channel.