DmC reboot - Glitches/Bugs - devilTrigger May Cry

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Published on ● Video Link: https://www.youtube.com/watch?v=Xh8pDhjYRfM



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Duration: 14:34
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devil trigger for this version has practically no use for me except when i'm really fed up with the red/blue colour matching gimmick enemies & a cliff wasn't available. so with super costume unlocked, i abuse it where i don't need to. & i found out, with little surprise, that DT for both dOnte & enemies have very very very weird side effects.

aaaAAARRRRRGGGGGhhhhhhfailEpicShoutaaahhhjdghfgjhgfryhhhhhh;

- non flying enemies 'lands' midair randomly after a while somehow, but DT enemies into a low ceilings guarantees a success every single time

- angel/demon whip can somehow fail completely during DT

- abuse whip's aerial moves recovery on DTed shielded skeleton thingy

- DT stomp + un-DT during ground bounce can glitch some enemies

- floating butcher (actual method not shown, forgot to splice it in, sorry)

- at the front of the goose retard building, DT stomp entire 1st wave into pit can fuck up the next spawn(s)

- 2 witch(es) in the same wave (not directly related to DT)

- ghost/blood rage weird reaction to charged shot (revenant bomb not shown, but still works)

- flying babies' grenades can be suspended in DT

- DTed flying babies can be frozen by JC out during a perfect kick animation

- & a lot of fucking around







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