Docking Floating Assets Windows When Open In Unreal Engine 5

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Tired of floating asset windows popping up in Unreal Engine 5 every time you open something? In this video, I’ll show you exactly how to dock those windows by default -a simple fix that instantly makes your workflow cleaner and faster in less than two minutes.

If you’re new to Unreal Engine 5 or just starting your journey as a game developer, this quick tip will save you a ton of frustration. By changing one setting “Asset Editor Open Location” in your Editor Preferences, you can make sure every asset you open (materials, Blueprints, animations, etc.) docks neatly to the Content Browser.

I created this tutorial for beginner game developers, especially if you’re switching careers, learning Unreal from scratch, or just starting your indie game dev journey after hours. No fluff -just a clean, actionable step to make Unreal Engine work better for you.

✅ Learn how to improve your UE5 interface
✅ Keep your project organized and distraction-free
✅ Speed up your development workflow

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