Unreal Engine 5 Basic Lighting
🎮 Want Your Unreal Projects to Look Cinematic and Professional? Start with Lighting!
Whether you're building your first video game or crafting a stunning cinematic in Unreal Engine, this beginner-friendly lighting tutorial is the perfect place to start.
In this video, we create a simple environment and show you how to use key lighting tools in Unreal Engine 5. You'll learn how to:
✅ Add and configure a Directional Light
✅ Set up a SkyLight Actor
✅ Use Volumetric Clouds for realistic skies
✅ Apply Exponential Height Fog to build atmosphere
✅ Control Auto Exposure and simulate light adaptation in dark/light areas
✅ Adjust Scattering Distribution to fine-tune fog appearance
✅ Modify Fog Density to control visibility and depth
✅ Understand and apply Rayleigh Scattering for realistic light diffusion
These techniques apply not only to game development but also to cinematic creations inside Unreal Engine—perfect for cutscenes, trailers, and animated short films.
This tutorial is ideal for beginner game developers, aspiring digital filmmakers, and anyone (especially men aged 25–40) looking to shift into a creative career with Unreal Engine.
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00:00 Introduction
01:48 Preparing the Scene
03:19 Adding a Landscape
06:07 Add Lighting Actors
08:20 Directional Light
09:24 SkyLight Actor
10:35 Volumetric Cloud & Exponential Height Fog
11:38 Directional Light Main Parameters
12:21 Auto Exposure & Light Adaptation to Spaces
14:25 SkyLight Parameters
16:18 Exponential Height Fog
16:39 The Volumetric Fog
17:36 Scattering Distribution
18:41 Fog Density
20:37 Fog Start Distance
23:35 Rayleigh Scattering
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