Does 140% speed fix Old Iron King's moveset?

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You tell me. I personally think it does. It turns him from a glorified cutscene into a very annoying boss fight, because his double flaming slam becomes unavoidable, unless you keep enough distance. So you HAVE to take a hit, which means you will have to get a correct pyromancy, armor, or have a lot of health. I guess it makes his fight more interesting, more involved.