Does Rune Need Bosses to be Good? - Review
Third person action games with fantasy settings are often compared on the merits of their overall boss encounter quality. Boss battles are a popular aspect of many of the most acclaimed titles within the genre and as more games have entered the market, the quantity of quality boss encounters has become a benchmark for a game’s overall reception. But are bosses necessary for a quality action fantasy experience? Would a game be better regarded with a handful of poor bosses over having none at all?
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Introduction: (0:00)
The Ubiquity of Fantasy Bosses: (1:20)
What is Rune?: (2:50)
Who were Human Head Studios?: (4:25)
Gameplay: (6:05)
Presentation: (7:45)
There's a Narrative, I guess: (10:13)
The "Bosses": (11:07)
Recommendation: (12:49)
Conclusion: (13:32)
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