DOGOS

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Published on ● Video Link: https://www.youtube.com/watch?v=akCKH_Z0OWo



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The Verdict on OpNoobs.com:

DOGOS is a great idea, a great prospect, but the execution is not as well implemented nor improved as it could have been. The solutions for some of Project Root’s failures presented are marred and even overshadowed by the existence of other problems, both new and old. It’s certainly playable and can even be enjoyable, but the slow pacing, addition of jarring auto-scrolling sections, and the constant snowball effect of minor quirks all push heavily against the player’s potential to actively appreciate this title. The double edged sword of unadulterated creativity strikes again. Hopefully OPQAM’s next venture into the multi-directional shooter will prove more fruitful.

*Specifically the electric & reverse shots. The electric shot forces the player’s ship speed to be drastically slowed from a crawl to a near stall for a solid 3 seconds, and the reverse shot simply reverses all of the player’s controls, including the camera. Keep in mind that while these effects are being resolved, nearby enemies with homing bullets that are shot 3 at a time and stack together aggressively seeking the player for what feels like miles are continually being fired, demolishing your ship in seconds flat in the wrong situations.

FULL REVIEW: http://opnoobs.com/reviews/indie/action/dogos







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DOGOS
review
desmond phoenix
biomechanical
zeetnuks
kz-72
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