
Dominions 5 Basic Nation Analysis - EA Atlantis
Early Age Atlantis is arguably the most flexible (in some ways) of the EA underwater nations, in that everything they have can go onto land with no issues. With strong, efficient troops and decent expander options, Atlantis can start strong and establish themselves as a power early on, including expanding onto land - however, an inability to recruit national mages on land and a decidedly inefficient research will slow you down as the game progresses, and a very poor sacred makes a truly strong early rush hard to execute. However, once you reach high research levels, judicious use of small communions and your high-powered Basalt Kings can allow those armies of efficient troops to punch well above their weight.
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