Donkey Kong Country - Graphics | CRT Shader

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Donkey Kong Country on the Super Nintendo was a visual masterpiece for its time, thanks to its use of pre-rendered 3D graphics. One of its most impressive features was the lighting effects, which added depth and atmosphere to each stage. From the warm glow of sunset levels to the eerie shadows of underground caves, the game used lighting to create a dynamic and immersive world. Another clever technique was the use of palette swaps to keep each level visually distinct and fresh. By changing the colors of backgrounds and environments, the game maintained variety while reusing assets efficiently. This helped make every stage feel unique without sacrificing performance.
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