[Doom 2] Doom Zero map05 "The pits" UV-max 06:23 *curiosity#5
Pwad: DoomZero
Iwad: Doom 2
Map: 05
Category: UV-max
Time: 06:23
Executed with: PrBoom v2.5.1.5 -complevel 2
Video capture&editing: prboom 2.5.1.5 -viddump recorder
Recorded on: 30/12/2020
Made by / credits to: myself
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A tricky map. weird ammo position (200 cells basically useless at the very end), strange secret order in map, and only a green armour after half map, with lots of enemies coming from different sides. I like the yellow key zone with the secrets there, but playing map has a strange taste, like if plasma was best placed earlier on maybe, or dont know. It just seems this level has much cool stuff but misplaced.
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about map:
Map Rating: 1/5
Map Difficulty: 3.5/5
Speedrun Difficulty: 4/5
This run: 0.5/5
more a casual playing than an actual run. I had many failed attempts in first part, and didnt really invest time after the first exits. Maybe a powerplayer can rush to the exit and leave behind all enemies to fry everything with plasma, but it should be very complicated, and i'll leave this to someone else.
curiosity no.5:
After a first year of gaming with NES, SNES and some PC with doom, I've played various stuff, but most important in terms of hours and fun, were:
Diablo I, then Diablo II (I was even playing some 3vs3 top tier in europe back then with my Auradin. Had some awesome equip eheh) and after Diablo II hype lowered, I played lots of RPGs and in particular jRPGs.
I played for long time final fantasy tactics, which I truly appreciated in either gameplay and background story, and then for almost 10 years I dedicated most of my free time to " ragnarok Online" a korean MMORPG which has led me to a full immersion into strategy and planning for the woe (war of emperium). Woe was basically a guild pvp system which was centred on conquering and defending castles for 2h. the pvp mechanics of Ragnarok online is still one of the best I ever seen, and I had great fun leading "Gruppe 8" and afterwards "Envy" in different servers. The pvp system was particularly fun and rewarding, as it allowed guilds to enter special dungeons and to obtain exclusive treasures every day. In the highest activity period, we were 50-65 players in an over 3k server population trying to beat us. In these times I have met people from all over the europe and during those years many guild-meetings were organized (mostly in germany) to spend time together.
After Ragnarok online reached a drastically changing episode, most of my friends quitted with me. By then probably diablo III was out already, so I was splitting my free time after univerisity there, and on doom.
Doom is the only game from my youth that I regularly take again in account for spending some of my free time.
Free time became always more precious as the time passed, due to my work and personal life. that's why I am inactive in doom for long periods every now and then.
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