Doom 2: Elementalism Phase 1: Realm of Earth episode UV 100% secrets - AMAZING and AMBITIOUS mapset
(English below) Elementalism es un mapset para Doom 2 compuesto hasta ahora por 3 episodios (en su versión final tendrá 6) que giran entorno a los elementos. En este longplay o playthrough juego al episodio Realm of Earth completo en dificultad Ultra-Violence y consiguiendo el 100% de los secretos.
Este es uno de los mapsets más espectaculares y ambiciosos jamás hechos para Doom 2 en todos los aspectos. Visualmente es de lo mejor que verás hecho con el motor GZDoom, con entornos enormes y cuidados visualmente el milímetro, con un impresionante uso de efectos visuales y las luces (recomiendo activar las sombras, aunque es bastante demandante). La banda sonora original compuesta para la ocasión es impresionante, atención al tema del primer mapa compuesto por Primeval (el mismo compositor de Ashes 2063), que parece hecha para una épica película de aventuras. El diseño de niveles es muy bueno y los mapas enormes y repletos de enemigos, en el mapa 4 hay más de 1000 enemigos, en algunas zonas de Elementalism parece que estemos jugando a un cruce entre Doom y Serious Sam.
En definitiva, si te gusta Doom y quieres jugar a algo audiovisualmente espectacular y tener un buen reto en UV, no te puedes perder Elementalism. No puedo esperar a jugar el resto de los capítulos, ojalá no se demoren mucho.
Es probable que haga gameplays de los otros dos episodios.
GZDoom: https://zdoom.org/downloads
Elementalism Phase 1: https://www.moddb.com/mods/elementalism
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Elementalism is a mapset for Doom 2 composed so far by 3 episodes (in its final version will have 6) that revolve around the elements. In this longplay or playthrough I play the complete Realm of Earth episode in Ultra-Violence difficulty and getting 100% of the secrets.
This is one of the most spectacular and ambitious mapsets ever made for Doom 2 in every aspect. Visually it is one of the best you will see made with the GZDoom engine, with huge environments and visually cared to the millimeter, with an impressive use of visual effects and lights (I recommend activating the shadows, although it's very demanding). The original soundtrack composed for the occasion is impressive, attention to the theme of the first map composed by Primeval (the same as that in Ashes 2063), which seems made for an epic adventure movie. The level design is very good and the maps are huge and full of enemies, in map 4 there are more than 1000 enemies, in some areas of Elementalism it seems that we are playing a cross between Doom and Serious Sam.
In short, if you like Doom and want to play something audiovisually spectacular and have a good challenge in UV, you can't miss Elementalism. I can't wait to play the rest of the chapters, hopefully they won't take too long.
Probably I will do gameplay of the other two episodes too.
GZDoom: https://zdoom.org/downloads
Elementalism Phase 1: https://www.moddb.com/mods/elementalism
00:00:00 Start
00:01:30 Heart of the Feathered Serpent
00:21:36 Descension
00:39:03 Betwixt the Thicket
01:23:53 Fallen City of Hedania
02:25:34 Deus Vermem
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