[Doom 2] Nosp2 - Map12 (Factory chambers) UV Max in 8:20
wad: Noreason's speedmaps 2
Map: 12
Skill: 4
Category: UV-Max
Exe: dsda-doom 0.18.0
Time: 8:20
-complevel 9
Author: Ancalagon
"Hardest parts of the map are getting on the teleporter that's behind the cyber and doing the bfg fight while a random number of viles can teleport in, also got to not choke at the end when fighting all the cybers that are left alive."
When I got to this map there was no max demo of it, considering the only other map so far that had no demo was map10 and that map was pretty crazy I knew there was most likely some bs coming. In this case it's the hallway with the barons and hks, sometimes they just rush you and you simply die, but that is not the problem, I seriously don't know what's the intended strategy for the viles, just running into the next room doesn't feel like it's the way you are supposed to do it, and rocketing the viles almost never works, and then the viles teleporting into the cyber/rev fight make the room much harder than it was supposed to be, unless you patiently wait for them to teleport in like the slower runs of this map did.
Nosp2: https://www.dsdarchive.com/wads/nosp2
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