Doom 2 w/ Complex Doom: ClusterF**k - Respawning Sewers
Doom 2 + Complex Doom w/ ClusterF**k, Chaos Lite, Beasts Unleashed (WIP) and SCHud (pending)
I would had done the first three maps but i just wanted to quickly get through this (it took me 45 mins to do map 2) this still isnt easy no matter how easy i made it look. monsters react quick and you cant idle for long in a spot you know you defeated something strong because they will respawn shortly.
this is also using new weapon spawner types and new ACS for the Plasma Handgun
Rules of the Difficulty:
-Monsters can respawn, deal more damage and are set to "Fast"
-Weapon spawns are set to "No Random" (meaning only weapons that supposed to spawn in a location will)
-Runes are made more Rare (since legendary+ monsters can respawn)
-Ammo Satchels give out less higher tier ammo
Monsters that will not respawn will be limited to normal doom types... so lost souls/specters and pain elementals (minus the shadow succubus) anything else will and can respawn
still considering making some custom spawn sets (close to normal CF type) for certain things such as Nightmare monsters to spawn without having to have to follow the option value.
Other Videos By SyfeKS
Other Statistics
Doom II: Hell on Earth Statistics For SyfeKS
SyfeKS currently has 8,733 views spread across 59 videos for Doom II: Hell on Earth. There's close to 23 hours worth of content for Doom II: Hell on Earth published on his channel, or 8.65% of the total watchable video on SyfeKS's YouTube channel.